Infamous 4 Thoughts

Earlier this year fans celebrated the 7 year anniversary of the first Infamous game released by Sucker Punch exclusively on the Playstation 3 console in 2009. Infamous delivered on all cylinders, from the (at the time) great game play, great characters and not to mention the incredible story. You knew it great when the story was reaching the final missions, you definitely felt like you were accomplishing something special. The success of Infamous not only cemented Cole MacGrath as a fixture in Sonys (unofficial) decorated hall of mascots (that features Nathan Drake, Crash Bandicoot, Ratchet, Clank, Joel and more) but it also earned a sequel

Infamous 2 was released in 2011 and for what it’s worth it was a much better game. When the game was first in development Sucker Punch released images of what Cole would look like and it sparked outrage due to the fact that it wasn’t the signature look (see below). Now you know a developer has something special when after only just one title into a franchise, a character has a “signature look”. Sucker Punch changed the look drastically and made Cole look like Cole again.

Infamous 1 and 2 are not known for having great characters, although it does have a few. Besides Cole another great character is Cole’s BFFFF Zeke. Zeke is a conspiracy believer with an unmatched charisma and energy so how could you not enjoy your interactions with him.


With both of these characters heavily involved in the sequel how could you not enjoy your gaming experience. Every aspect of the sequel felt refreshing, from the largely increased number of side missions to the larger playable map. The only flaw I had with the game was the story itself. It felt rushed and often times the missions just seemed a bit repetitive. However, overall the game play was very polished (again, at the time) and the story was enjoyable nonetheless so Sucker Punch did a great job at keeping the fan base attached and wanting more.

Infamous 2 ended with a karma moment. On one hand you had Cole die and save the world and on the other hand you had Cole live and run the world as its evil conduit leader. In result, it felt as if either way the franchise was done after just two games. After the initial cooling down period, Sucker Punch released an expansion stand alone game titled Festival of Blood which featured Zeke telling a fake story about his buddy Cole (who was dead) Turning into a vampire and killing Bloody Mary. The story wasn’t long or that great but it did feature the ‘Mission Creator’ option which gave Infamous 2 so much replay value. The biggest thing for me, I couldn’t help but wonder why Sucker Punch went with that concept of the story as if Cole was dead and chose the save the world but never released a second stand alone title featuring the aftermath of the other ending. Sucker Punch not releasing that or even acknowledging that actually got my hopes up for an eventual ‘Infamous 3: Cole the Conduit Bad Guy Leader Man’game…well or something along those lines.



Three years later Infamous: Second Son was created. In March of 2014, Second Son was released as a launch title for the Playstation 4. With launch titles that mostly consisted of first person shooters Second Son was a refreshing look. It was met with a lot of scrutiny due to the lack of Cole MacGrath. Instead going with a younger douchebag named Delsin (seriously? Delsin?) I was one of the people on the fence and in all honesty I didn’t even touch the game until April 2016 (platinum in 21 days! Eat it). I was blown away with how many elements felt the same as the original yet at the same time you could tell it was a new mechanic system. Sucker Punch hit another home run with Second Son. Delsins story was great, his brother was a great secondary character to the story but for me the best part of the story was Fetch. Her back story was much better than Delsins and her Lightning techniques were amazing. I’m not the only one who feels that way about Fetch considering Sucker Punch released a stand alone expansion just for her. Thus making a full blown game featuring her now seem a bit unnecessary.

Infamous is a hit franchise, so there is no reason why a fourth installment shouldn’t happen, right? The only thing to think about now, is who will Infamous 4 feature? Do we see the return of Cole MacGrath and his evil conduit world? Delsin again? Does Fetch get a full blown game? A new character?

Please let us know what you think, who do want in Infamous 4? answer the poll and leave us some comments, let’s have a discussion.






2 Comments Add yours

  1. chronospectre says:

    I’m torn. I love Cole and Delsin. They both have cool base power sets and became more interesting characters as their stories developed. All that being said I wouldn’t shy away from a new character headlining the next Infamous game. Personally, I trust Sucker Punch to make the right decision. Whatever that may be.

    I’m also still eager for any news on the long ago hinted at Infamous Vita title. That would probably be the best place for a new character, with powers that work well on that platforms limitations. Not holding my breath though.

    “Smokey/Electric fingers crossed”


  2. My wishful thinking is saying that Cole will return, but I feel like we will follow the trend of a new character. Great write-up!

    I’m actually the Community Content Manager for, and I would be thrilled if you considered cross posting your stuff to our platform. If you don’t know much about us- we’re the same team behind Movie Pilot, and push to give awesome writers (like yourself) the exposure they deserve. Feel free to email me! My email and more info is on my about page. 🙂


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